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how to load file skin .txd & .dff using c++
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string txd = string(patch) + "\\models\\123.txd";
RwTexDictionary* txd = CFileLoader::LoadTexDictionary(txd.c_str()); TestTexture = RwTexDictionaryFindNamedTexture(txd, "TestTexture2"); plugin-sdk/plugin_III/game_III/CFileLoader.cpp at master · DK22Pac/plugin-sdk An SDK for developing ASI/CLEO plugins for GTA San Andreas, GTA Vice City and GTA III - DK22Pac/plugin-sdk github.com |
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