
25.09.2022, 20:53
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Флудер
Регистрация: 19.06.2022
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С нами:
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Репутация:
3
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Сообщение от Z3roKwq
крашит игру, я отметил где предположительно происходит краш
help me:
Код:
void
render
(
)
{
if
(
tab4
.
act
)
{
float
mycord
[
3
]
;
float
objcord
[
3
]
;
float
pos
[
2
]
;
int
distance
=
0
;
int
model
=
0
;
for
(
int
i
=
0
;
i
getSAMP
(
)
->
getPlayers
(
)
->
remotePlayerInfo
[
i
]
->
data
->
onFootPos
[
0
]
;
mycord
[
1
]
=
SF
->
getSAMP
(
)
->
getPlayers
(
)
->
remotePlayerInfo
[
i
]
->
data
->
onFootPos
[
1
]
;
mycord
[
2
]
=
SF
->
getSAMP
(
)
->
getPlayers
(
)
->
remotePlayerInfo
[
i
]
->
data
->
onFootPos
[
2
]
;
//objects coords
objcord
[
0
]
=
SF
->
getSAMP
(
)
->
getNetGame
(
)
->
pools
->
objectPool
->
object
[
i
]
->
position
[
0
]
;
objcord
[
1
]
=
SF
->
getSAMP
(
)
->
getNetGame
(
)
->
pools
->
objectPool
->
object
[
i
]
->
position
[
1
]
;
objcord
[
2
]
=
SF
->
getSAMP
(
)
->
getNetGame
(
)
->
pools
->
objectPool
->
object
[
i
]
->
position
[
2
]
;
////next
distance
=
floor
(
sqrt
(
pow
(
(
mycord
[
0
]
-
objcord
[
0
]
)
,
2
)
+
pow
(
(
mycord
[
1
]
-
objcord
[
1
]
)
,
2
)
+
pow
(
(
mycord
[
2
]
-
objcord
[
2
]
)
,
2
)
)
)
;
model
=
SF
->
getSAMP
(
)
->
getNetGame
(
)
->
pools
->
objectPool
->
object
[
i
]
->
model
[
&
i
]
;
SF
->
getGame
(
)
->
convert3DCoordsToScreen
(
objcord
[
0
]
,
objcord
[
1
]
,
objcord
[
2
]
,
&
pos
[
0
]
,
&
pos
[
1
]
)
;
//крашит тут
if
(
tab2
.
cases
&&
model
==
1239
)
//крашит тут
{
SF
->
getRender
(
)
->
DrawLine
(
640
,
900
,
500
,
500
,
5
,
0xFF00FF00
)
;
}
}
}
}
}
Ты в 16, 17,18 ищешь коорды по id объекта
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