What's wrong? The color should change but it doesn't.
Код:
char
piluluall
[
64
]
=
{
0
}
;
int
pshow
=
(
int
)
PEDSELF
->
GetHealth
(
)
+
(
int
)
PEDSELF
->
GetArmor
(
)
;
if
(
(
int
)
pshow
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
255
,
0
,
0
)
,
500
,
400
,
false
)
;
// {FF0000} | R = 255 | G = 0 | B = 0 |
}
else
if
(
(
int
)
pshow
>
30
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
255
,
110
,
0
)
,
500
,
400
,
false
)
;
// {FF6E00} | R = 255 | G = 110 | B = 0 |
}
else
if
(
(
int
)
pshow
>
49
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
255
,
180
,
0
)
,
500
,
400
,
false
)
;
// {FFB400} | R = 255 | G = 180 | B = 0 |
}
else
if
(
(
int
)
pshow
>
74
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
255
,
255
,
0
)
,
500
,
400
,
false
)
;
// {FFFF00} | R = 255 | G = 255 | B = 0 |
}
else
if
(
(
int
)
pshow
>
99
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
150
,
255
,
0
)
,
500
,
400
,
false
)
;
// {96FF00} | R = 150 | G = 255 | B = 0 |
}
else
if
(
(
int
)
pshow
>
124
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
0
,
255
,
0
)
,
500
,
400
,
false
)
;
// {00FF00} | R = 0 | G = 255 | B = 0 |
}
else
if
(
(
int
)
pshow
>
149
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
0
,
255
,
255
)
,
500
,
400
,
false
)
;
// {00FFFF} | R = 0 | G = 255 | B = 255 |
}
else
if
(
(
int
)
pshow
>
174
)
{
sprintf
(
piluluall
,
"%d"
,
(
int
)
pshow
)
;
pFont
->
Print
(
piluluall
,
D3DCOLOR_ARGB
(
0XFF
,
0
,
0
,
255
)
,
500
,
400
,
false
)
;
// {0000FF} | R = 0 | G = 0 | B = 255 |
}