
08.02.2024, 22:24
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Флудер
Регистрация: 02.02.2019
Сообщений: 5,070
С нами:
3831395
Репутация:
183
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[QUOTE="PED"]
Не работает:
[CODE]
float
x
=
2197.28
;
float
y
=
-
2188.46
;
DWORD
*
pActorMtrx
=
(
DWORD
*
)
(
(
*
ptrActor
)
+
0x14
)
;
CVector2D
pPos
(
*
(
float
*
)
(
(
*
pActorMtrx
)
+
0x30
)
,
*
(
float
*
)
(
(
*
pActorMtrx
)
+
0x34
)
)
;
CVector2D
cPos
(
*
(
float
*
)
(
0xB6F9CC
)
,
*
(
float
*
)
(
0xB6F9D0
)
)
;
float
ac
=
sqrt
(
pow
(
fabs
(
cPos
.
x
-
x
)
,
2
)
+
pow
(
fabs
(
cPos
.
y
-
y
)
,
2
)
)
;
float
alpha
=
asin
(
fabs
(
cPos
.
x
-
x
)
/
ac
)
;
float
beta
=
acos
(
fabs
(
cPos
.
x
-
x
)
/
ac
)
;
if
(
(
pPos
.
x
>
x
)
&&
(
pPos
.
y
x
)
&&
(
pPos
.
y
>
y
)
)
*
xCam
=
beta
;
if
(
(
pPos
.
x
y
)
)
*
xCam
=
(
alpha
+
(
1.57
)
)
;
if
(
(
pPos
.
x
GetPosition
(
)
;
float
dist
=
(
vect
.
y
,
vect
.
x
)
;
do
{
if
(
active
)
{
if
(
!
sprint
)
SAMP
::
isKeyPressed
(
87
)
;
else
{
SAMP
::
isKeyPressed
(
87
)
;
}
}
}
while
(
active
||
dist
|
|
|