Сообщение от
Спойлер
package core.gameserver.network.l2.s2c;
public class ExBlockUpSetState extends L2GameServerPacket
{
private int BlockUpStateType = 0; //TODO
@Override
protected void writeImpl()
{
writeEx(0x98);
writeD(BlockUpStateType);
switch(BlockUpStateType)
{
case 0:
//dddddd
break;
case 1:
//dd
break;
case 2:
//ddd
break;
}
}
}
Сообщение от
Спойлер
package core.gameserver.network.l2.s2c;
public class ExBlockUpSetList extends L2GameServerPacket
{
private int BlockUpType = 0; //TODO
@Override
protected void writeImpl()
{
writeEx(0x97);
writeD(BlockUpType);
switch(BlockUpType)
{
case 0:
//dd
//d[dS]
//d[dS]
break;
case 1:
//dddS
break;
case 2:
//ddd
break;
case 3:
//d
break;
case 4: //nothing
break;
case 5:
//ddd
break;
case -1: //nothing
break;
}
}
}
Вот это да, а как он будет слать таблицы правильные, но всё как на официальном сервере было заявлено, я не вижу.
Сообщение от
Спойлер
package core.gameserver.network.l2.s2c;
public class DismissAlliance extends L2GameServerPacket
{
@Override
protected void writeImpl()
{
writeC(0xAD);
//TODO d
}
}
А где реализация?
Сообщение от
Спойлер
package core.gameserver.network.l2.s2c;
public class DeleteRadar extends L2GameServerPacket
{
@Override
protected final void writeImpl()
{
writeC(0xB8);
//TODO ddd
}
}
Опять ничего не реализовано.
Сообщение от
Спойлер
package core.gameserver.network.l2.s2c;
public class ClientAction extends L2GameServerPacket
{
@Override
protected void writeImpl()
{
writeC(0x8F);
//TODO d
}
}
Круто. Молодец отлично реализовано, нет слов. Согласно официальному серверу.
Сообщение от
Спойлер
package core.gameserver.network.l2.s2c;
import core.gameserver.Config;
import core.gameserver.instancemanager.CursedWeaponsManag er;
import core.gameserver.instancemanager.ReflectionManager;
import core.gameserver.model.Creature;
import core.gameserver.model.Player;
import core.gameserver.model.base.TeamType;
import core.gameserver.model.instances.DecoyInstance;
import core.gameserver.model.items.Inventory;
import core.gameserver.model.items.PcInventory;
import core.gameserver.model.matching.MatchingRoom;
import core.gameserver.model.pledge.Alliance;
import core.gameserver.model.pledge.Clan;
import core.gameserver.skills.effects.EffectCubic;
import core.gameserver.utils.Location;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class CharInfo extends L2GameServerPacket
{
private static final Logger _log = LoggerFactory.getLogger(CharInfo.class);
private int[][] _inv;
private int _mAtkSpd, _pAtkSpd;
private int _runSpd, _walkSpd, _swimSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd;
private Location _loc, _fishLoc;
private String _name, _title;
private int _objId, _race, _sex, base_class, pvp_flag, karma, rec_have;
private double speed_move, speed_atack, col_radius, col_height;
private int hair_style, hair_color, face, _abnormalEffect, _abnormalEffect2;
private int clan_id, clan_crest_id, large_clan_crest_id, ally_id, ally_crest_id, class_id;
private int _sit, _run, _combat, _dead, private_store, _enchant;
private int _noble, _hero, _fishing, mount_type;
private int plg_class, pledge_type, clan_rep_score, cw_level, mount_id;
private int _nameColor, _title_color, _transform, _agathion, _clanBoatObjectId;
private EffectCubic[] cubics;
private boolean _isPartyRoomLeader, _isFlying;
private TeamType _team;
public CharInfo(Player cha)
{
this((Creature) cha);
}
public CharInfo(DecoyInstance cha)
{
this((Creature) cha);
}
public CharInfo(Creature cha)
{
if(cha == null)
{
System.out.println("CharInfo: cha is null!");
Thread.dumpStack();
return;
}
if(cha.isInvisible())
return;
if(cha.isDeleted())
return;
Player player = cha.getPlayer();
if(player == null)
return;
if(player.isInBoat())
{
_loc = player.getInBoatPosition();
if(player.isClanAirShipDriver())
{
_clanBoatObjectId = player.getBoat().getObjectId();
}
}
if (_loc == null)
_loc = cha.getLoc();
_objId = cha.getObjectId();
// Проклятое оружие и трансформации для ТВ скрывают имя и все остальные опознавательные знаки
if(player.getTransformationName() != null || (player.getReflection() == ReflectionManager.GIRAN_HARBOR || player.getReflection() == ReflectionManager.PARNASSUS) && player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE)
{
_name = player.getTransformationName() != null ? player.getTransformationName() : player.getName();
_title = "";
clan_id = 0;
clan_crest_id = 0;
ally_id = 0;
ally_crest_id = 0;
large_clan_crest_id = 0;
if(player.isCursedWeaponEquipped())
cw_level = CursedWeaponsManager.getInstance().getLevel(player .getCursedWeaponEquippedId());
}
else
{
_name = player.getName();
if(player.getPrivateStoreType() != Player.STORE_PRIVATE_NONE)
_title = "";
else if(!player.isConnected() && !player.isPhantom())
{
_title = Config.DEFAULT_LANG.equalsIgnoreCase("ru") ? "РАЗЪЕДИНЕН" : "DISCONNECTED";
_title_color = 255;
}
else
{
_title = player.getTitle();
_title_color = player.getTitleColor();
}
Clan clan = player.getClan();
Alliance alliance = clan == null ? null : clan.getAlliance();
//
clan_id = clan == null ? 0 : clan.getClanId();
clan_crest_id = clan == null ? 0 : clan.getCrestId();
large_clan_crest_id = clan == null ? 0 : clan.getCrestLargeId();
//
ally_id = alliance == null ? 0 : alliance.getAllyId();
ally_crest_id = alliance == null ? 0 : alliance.getAllyCrestId();
cw_level = 0;
}
if(player.isMounted())
{
_enchant = 0;
mount_id = player.getMountNpcId() + 1000000;
mount_type = player.getMountType();
}
else
{
_enchant = player.getEnchantEffect();
mount_id = 0;
mount_type = 0;
}
_inv = new int[PcInventory.PAPERDOLL_MAX][2];
for(int PAPERDOLL_ID : PAPERDOLL_ORDER)
{
_inv[PAPERDOLL_ID][0] = player.getInventory().getPaperdollItemId(PAPERDOLL _ID);
_inv[PAPERDOLL_ID][1] = player.getInventory().getPaperdollAugmentationId(P APERDOLL_ID);
}
_mAtkSpd = player.getMAtkSpd();
_pAtkSpd = player.getPAtkSpd();
speed_move = player.getMovementSpeedMultiplier();
_runSpd = (int) (player.getRunSpeed() / speed_move);
_walkSpd = (int) (player.getWalkSpeed() / speed_move);
_flRunSpd = 0; // TODO
_flWalkSpd = 0; // TODO
if(player.isFlying())
{
_flyRunSpd = _runSpd;
_flyWalkSpd = _walkSpd;
}
else
{
_flyRunSpd = 0;
_flyWalkSpd = 0;
}
_swimSpd = player.getSwimSpeed();
_race = player.getBaseTemplate().race.ordinal();
_sex = player.getSex();
base_class = player.getBaseClassId();
pvp_flag = Config.RVRMODE_ENABLE ? 0 : player.getPvpFlag();
karma = player.getKarma();
speed_atack = player.getAttackSpeedMultiplier();
col_radius = player.getColRadius();
col_height = player.getColHeight();
hair_style = player.getHairStyle();
hair_color = player.getHairColor();
face = player.getFace();
if(clan_id > 0 && player.getClan() != null)
clan_rep_score = player.getClan().getReputationScore();
else
clan_rep_score = 0;
_sit = player.isSitting() ? 0 : 1; // standing = 1 sitting = 0
_run = player.isRunning() ? 1 : 0; // running = 1 walking = 0
_combat = player.isInCombat() ? 1 : 0;
_dead = player.isAlikeDead() ? 1 : 0;
private_store = player.isInObserverMode() ? Player.STORE_OBSERVING_GAMES : player.getPrivateStoreType();
cubics = player.getCubics().toArray(new EffectCubic[player.getCubics().size()]);
_abnormalEffect = player.getAbnormalEffect();
_abnormalEffect2 = player.getAbnormalEffect2();
rec_have = player.isGM() ? 0 : player.getRecomHave();
class_id = player.getClassId().getId();
_team = player.getTeam();
_noble = player.isNoble() ? 1 : 0; // 0x01: symbol on char menu ctrl+I
_hero = player.isHero() || player.isFakeHero() || player.isGM() && Config.GM_HERO_AURA ? 1 : 0; // 0x01: Hero Aura
_fishing = player.isFishing() ? 1 : 0;
_fishLoc = player.getFishLoc();
_nameColor = player.getNameColor(); // New C5
plg_class = player.getPledgeClass();
pledge_type = player.getPledgeType();
_transform = player.getTransformation();
_agathion = player.getAgathionId();
_isPartyRoomLeader = player.getMatchingRoom() != null && player.getMatchingRoom().getType() == MatchingRoom.PARTY_MATCHING && player.getMatchingRoom().getLeader() == player;
_isFlying = player.isInFlyingTransform();
}
@Override
protected final void writeImpl()
{
Player activeChar = getClient().getActiveChar();
if(activeChar == null)
return;
if(_objId == 0){ return; }
if(activeChar.getObjectId() == _objId)
{
_log.error("You cant send CharInfo about his character to active user!!!");
return;
}
writeC(0x31);
writeD(_loc.x);
writeD(_loc.y);
writeD(_loc.z + Config.CLIENT_Z_SHIFT);
writeD(_clanBoatObjectId);
writeD(_objId);
writeS(_name);
writeD(_race);
writeD(_sex);
writeD(base_class);
for(int PAPERDOLL_ID : PAPERDOLL_ORDER)
writeD(_inv[PAPERDOLL_ID][0]);
for(int PAPERDOLL_ID : PAPERDOLL_ORDER)
writeD(_inv[PAPERDOLL_ID][1]);
writeD(0x01); //TODO talisman count(VISTALL)
writeD(0x00); //TODO cloak status(VISTALL)
writeD(pvp_flag);
writeD(karma);
writeD(_mAtkSpd);
writeD(_pAtkSpd);
writeD(0x00);
writeD(_runSpd);
writeD(_walkSpd);
writeD(_swimSpd);
writeD(_swimSpd);
writeD(_flRunSpd);
writeD(_flWalkSpd);
writeD(_flyRunSpd);
writeD(_flyWalkSpd);
writeF(speed_move); // _cha.getProperMultiplier()
writeF(speed_atack); // _cha.getAttackSpeedMultiplier()
writeF(col_radius);
writeF(col_height);
writeD(hair_style);
writeD(hair_color);
writeD(face);
writeS(_title);
writeD(clan_id);
writeD(clan_crest_id);
writeD(ally_id);
writeD(ally_crest_id);
writeC(_sit);
writeC(_run);
writeC(_combat);
writeC(_dead);
writeC(0x00); // is invisible
writeC(mount_type); // 1-on Strider, 2-on Wyvern, 3-on Great Wolf, 0-no mount
writeC(private_store);
writeH(cubics.length);
for(EffectCubic cubic : cubics)
writeH(cubic == null ? 0 : cubic.getId());
writeC(_isPartyRoomLeader ? 0x01 : 0x00); // find party members
writeD(_abnormalEffect);
writeC(_isFlying ? 0x02 : 0x00);
writeH(rec_have);
writeD(mount_id);
writeD(class_id);
writeD(0x00);
writeC(_enchant);
writeC(_team.ordinal()); // team circle around feet 1 = Blue, 2 = red
writeD(large_clan_crest_id);
writeC(_noble);
writeC(_hero);
writeC(_fishing);
writeD(_fishLoc.x);
writeD(_fishLoc.y);
writeD(_fishLoc.z);
writeD(_nameColor);
writeD(_loc.h);
writeD(plg_class);
writeD(pledge_type);
writeD(_title_color);
writeD(cw_level);
writeD(clan_rep_score);
writeD(_transform);
writeD(_agathion);
writeD(0x01); // T2
writeD(_abnormalEffect2);
}
public static final int[] PAPERDOLL_ORDER =
{
Inventory.PAPERDOLL_UNDER,
Inventory.PAPERDOLL_HEAD,
Inventory.PAPERDOLL_RHAND,
Inventory.PAPERDOLL_LHAND,
Inventory.PAPERDOLL_GLOVES,
Inventory.PAPERDOLL_CHEST,
Inventory.PAPERDOLL_LEGS,
Inventory.PAPERDOLL_FEET,
Inventory.PAPERDOLL_BACK,
Inventory.PAPERDOLL_LRHAND,
Inventory.PAPERDOLL_HAIR,
Inventory.PAPERDOLL_DHAIR,
Inventory.PAPERDOLL_RBRACELET,
Inventory.PAPERDOLL_LBRACELET,
Inventory.PAPERDOLL_DECO1,
Inventory.PAPERDOLL_DECO2,
Inventory.PAPERDOLL_DECO3,
Inventory.PAPERDOLL_DECO4,
Inventory.PAPERDOLL_DECO5,
Inventory.PAPERDOLL_DECO6,
Inventory.PAPERDOLL_BELT
};
}
Опять нули в пакетке, да как же так. А когда я увижу реализацию согласно официальному серверу?
[QUOTE="Спойлер"]
[COLOR="#363940"]
package core.gameserver.network.l2.s2c;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.List;
import core.commons.dbutils.DbUtils;
import core.gameserver.Config;
import core.gameserver.dao.CharacterDAO;
import core.gameserver.data.xml.holder.CharTemplateHolder ;
import core.gameserver.database.DatabaseFactory;
import core.gameserver.model.CharSelectInfoPackage;
import core.gameserver.model.base.Experience;
import core.gameserver.model.items.Inventory;
import core.gameserver.templates.PlayerTemplate;
import core.gameserver.utils.AutoBan;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class CharacterSelectionInfo extends L2GameServerPacket
{
// d (SdSddddddddddffdQdddddddddddddddddddddddddddddddd dddddddffdddchhd)
private static final Logger _log = LoggerFactory.getLogger(CharacterSelectionInfo.cla ss);
private String _loginName;
private int _sessionId;
private CharSelectInfoPackage[] _characterPackages;
public CharacterSelectionInfo(String loginName, int sessionId)
{
_sessionId = sessionId;
_loginName = loginName;
_characterPackages = loadCharacterSelectInfo(loginName);
}
public CharSelectInfoPackage[] getCharInfo()
{
return _characterPackages;
}
@Override
protected final void writeImpl()
{
int size = _characterPackages != null ? _characterPackages.length : 0;
writeC(0x09);
writeD(size);
writeD(0x07); //Kamael, 0x07 ?
writeC(0); //разрешает или запрещает создание игроков
long lastAccess = -1L;
int lastUsed = -1;
for(int i = 0; i -100 ? charInfoPackage.getDeleteTimer() : -1);
writeD(charInfoPackage.getClassId());
writeD(i == lastUsed ? 1 : 0);
writeC(Math.min(charInfoPackage.getPaperdollEnchan tEffect(Inventory.PAPERDOLL_RHAND), 127));
writeD(charInfoPackage.getPaperdollAugmentationId( Inventory.PAPERDOLL_RHAND));
int weaponId = charInfoPackage.getPaperdollItemId(Inventory.PAPER DOLL_RHAND);
if(weaponId == 8190) // Transform id (на оффе отображаются только КВ трансформации или вообще не отображаются
writeD(301);
else if(weaponId == 8689)
writeD(302);
else
writeD(0x00);
//TODO: Pet info?
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeF(0x00);
writeF(0x00);
writeD(charInfoPackage.getVitalityPoints());
}
}
public static CharSelectInfoPackage[] loadCharacterSelectInfo(String loginName)
{
CharSelectInfoPackage charInfopackage;
List characterList = new ArrayList();
Connection con = null;
PreparedStatement statement = null;
ResultSet rset = null;
try
{
con = DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT * FROM characters AS c LEFT JOIN character_subclasses AS cs ON (c.obj_Id=cs.char_obj_id AND cs.active=1) WHERE account_name=? LIMIT 7");
statement.setString(1, loginName);
rset = statement.executeQuery();
while(rset.next()) // fills the package
{
charInfopackage = restoreChar(rset);
if(charInfopackage != null)
characterList.add(charInfopackage);
}
}
catch(Exception e)
{
_log.error("could not restore charinfo:", e);
}
finally
{
DbUtils.closeQuietly(con, statement, rset);
}
return characterList.toArray(new CharSelectInfoPackage[characterList.size()]);
}
private static int restoreBaseClassId(int objId)
{
int classId = 0;
Connection con = null;
PreparedStatement statement = null;
ResultSet rset = null;
try
{
con = DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("SELECT class_id FROM character_subclasses WHERE char_obj_id=? AND isBase=1");
statement.setInt(1, objId);
rset = statement.executeQuery();
while(rset.next())
classId = rset.getInt("class_id");
}
catch(Exception e)
{
_log.error("could not restore base class id:", e);
}
finally
{
DbUtils.closeQuietly(con, statement, rset);
}
return classId;
}
private static CharSelectInfoPackage restoreChar(ResultSet chardata)
{
CharSelectInfoPackage charInfopackage = null;
try
{
int objectId = chardata.getInt("obj_Id");
int classid = chardata.getInt("class_id");
int baseClassId = classid;
boolean useBaseClass = chardata.getInt("isBase") > 0;
if(!useBaseClass)
baseClassId = restoreBaseClassId(objectId);
boolean female = chardata.getInt("sex") == 1;
PlayerTemplate templ = CharTemplateHolder.getInstance().getTemplate(baseC lassId, female);
if(templ == null)
{
_log.error("restoreChar fail | templ == null | objectId: " + objectId + " | classid: " + baseClassId + " | female: " + female);
return null;
}
String name = chardata.getString("char_name");
charInfopackage = new CharSelectInfoPackage(objectId, name);
charInfopackage.setLevel(chardata.getInt("level")) ;
charInfopackage.setMaxHp(chardata.getInt("maxHp")) ;
charInfopackage.setCurrentHp(chardata.getDouble("c urHp"));
charInfopackage.setMaxMp(chardata.getInt("maxMp")) ;
charInfopackage.setCurrentMp(chardata.getDouble("c urMp"));
charInfopackage.setX(chardata.getInt("x"));
charInfopackage.setY(chardata.getInt("y"));
charInfopackage.setZ(chardata.getInt("z"));
charInfopackage.setPk(chardata.getInt("pkkills"));
charInfopackage.setPvP(chardata.getInt("pvpkills") );
charInfopackage.setFace(chardata.getInt("face"));
charInfopackage.setHairStyle(chardata.getInt("hair style"));
charInfopackage.setHairColor(chardata.getInt("hair color"));
charInfopackage.setSex(female ? 1 : 0);
charInfopackage.setExp(chardata.getLong("exp"));
charInfopackage.setSp(chardata.getInt("sp"));
charInfopackage.setClanId(chardata.getInt("clanid" ));
charInfopackage.setKarma(chardata.getInt("karma")) ;
charInfopackage.setRace(templ.race.ordinal());
charInfopackage.setClassId(classid);
charInfopackage.setBaseClassId(baseClassId);
long deletetime = chardata.getLong("deletetime");
int deletedays = 0;
if(Config.DELETE_DAYS > 0)
if(deletetime > 0)
{
deletetime = (int) (System.currentTimeMillis() / 1000 - deletetime);
deletedays = (int) (deletetime / 3600 / 24);
if(deletedays >= Config.DELETE_DAYS)
{
CharacterDAO.getInstance().deleteCharByObjId(objec tId);
return null;
}
deletetime = Config.DELETE_DAYS * 3600 * 24 - deletetime;
}
else
deletetime = 0;
charInfopackage.setDeleteTimer((int) deletetime);
charInfopackage.setLastAccess(chardata.getLong("la stAccess") * 1000L);
charInfopackage.setAccessLevel(chardata.getInt("ac cesslevel"));
int points = chardata.getInt("vitality") + (int) ((System.currentTimeMillis() - charInfopackage.getLastAccess()) / 15.);
if(points > 20000)
points = 20000;
else if(points