HSTREAM stream; char filename[] = "test.mp3"; BASS_3DVECTOR pos_mus = { -212.7076f, -123.0333f, 32.7910f }; stream = BASS_StreamCreateFile(FALSE, filename, 0, 0, 0); BASS_ChannelSet3DPosition(stream, &pos_mus, NULL, NULL); BASS_Apply3D(); BASS_ChannelPlay(stream, TRUE);
BASS_Set3DPosition(&BASS_3DVECTOR(0.0f, 0.0f, 0.0f), 0, 0, 0); //для тестов кидаю игрока на 0 кординаты