void cmd_nick ( char *param ) { if ( !strlen( param ) ) { addMessageToChatWindow( "USAGE: /nick " ); return; } else if ( g_SAMP == NULL ) return; else if ( strlen( param ) ALLOWED_PLAYER_NAME_LENGTH ) { addMessageToChatWindow( "USAGE: /nick " ); return; } setLocalPlayerName( (char *)atoi( param ) ); restartGame(); disconnect( 500 ); cheat_state_text( "Rejoining in %d seconds...", set.rejoin_delay / 1000 ); cheat_state->_generic.rejoinTick = GetTickCount(); }
addClientCommand( "nick", (char)cmd_nick );