#include "plugin.h" #include class MyDocumentsDir { public : static void SetDocumentsDir ( ) { const char * documentsDir = "D:\\My Documents\\Hello World - My GTA SA Documents" ; std :: experimental :: filesystem :: create_directories ( documentsDir ) ; strcpy ( reinterpret_cast ( 0xC92368 ) , documentsDir ) ; } MyDocumentsDir ( ) { // skip registry checks plugin :: patch :: SetUInt ( 0x744FD1 , 0x9014C483 ) ; plugin :: patch :: Nop ( 0x744FD5 , 10 ) ; plugin :: patch :: SetUInt ( 0x745001 , 0x9018C483 ) ; plugin :: patch :: Nop ( 0x745005 , 10 ) ; plugin :: patch :: SetUInt ( 0x745018 , 0x9004C483 ) ; plugin :: patch :: Nop ( 0x74501C , 16 ) ; // set documents path plugin :: patch :: RedirectCall ( 0x74503E , SetDocumentsDir ) ; plugin :: patch :: Nop ( 0x745048 , 2 ) ; } } myDocumentsDir ;