char flooder[15][INI_STRLEN_MAX];
struct cheat_state_generic
int flooder;
void cheat_handle_flooder() { traceLastFunc( "cheat_handle_flooder()" ); if (cheat_state->_generic.flooder == 1) { return; } }
TwAddVarRW(twBar_SPNewCheats, "Flooder", TW_TYPE_BOOLCPP, &cheat_state->_generic.flooder, " group='Flood' "); TwAddVarRW(twBar_SPNewCheats, "Flooder Text", TW_TYPE_CSSTRING(sizeof(set.flooder[0])), &set.flooder[0], " group='Flood' "); TwDefine(" Flood opened='false' ");
flooder[] = BlastHack.Net