extern sampapi :: v037r3 :: CPlayerPool * pPlayerPool ; sampapi :: v037r3 :: CPlayerPool * pPlayerPool = nullptr ; sampapi :: v037r3 :: CPed * pSampPed = ( sampapi :: v037r3 :: CPed * ) pPlayerPool -> m_pObject [ playerid ] ; CPed * pGamePed = ( CPed * ) pSampPed -> m_pGamePed ; playersAuto [ pGamePed ] = vehicleid ;