// R1 void addChatMessage ( unsigned color , const char * message ) { static auto samp_base = GetModuleHandleA ( "samp.dll" ) ; static auto addMessage = reinterpret_cast ( samp_base + 0x645A0 ) ; addMessage ( * reinterpret_cast ( samp_base + 0x21A0E4 ) , color , message ) ; } // R3 void addChatMessage ( unsigned color , const char * message ) { static auto samp_base = GetModuleHandleA ( "samp.dll" ) ; static auto addMessage = reinterpret_cast ( samp_base + 0x679F0 ) ; addMessage ( * reinterpret_cast ( samp_base + 0x26E8C8 ) , color , message ) ; }