int slot1; int slot2;
if ( (ent = ini_register_entry("super_slot1", TYPE_INT)) != NULL ) ini_register_data( ent, &set.slot1, "1" ); if ( (ent = ini_register_entry("super_slot2", TYPE_INT)) != NULL ) ini_register_data( ent, &set.slot2, "2" );
# slot1 - pistols supergun_slot1 = 2 # slot 2 - shotguns supergun_slot2 = 3