float xX ; float yY ; float zZ ; try { xX = g_Players -> pLocalPlayer -> pSAMP_Actor -> pGTA_Ped -> base . matrix [ 4 * 3 ] ; yY = g_Players -> pLocalPlayer -> pSAMP_Actor -> pGTA_Ped -> base . matrix [ 4 * 3 + 1 ] ; zZ = g_Players -> pLocalPlayer -> pSAMP_Actor -> pGTA_Ped -> base . matrix [ 4 * 3 + 2 ] ; addMessageToChat ( - 1 , "%f %f %f" , xX , yY , zZ ) ; } catch ( int f ) { addMessageToChat ( - 1 , "%i" , f ) ; }