void potokafk() { struct actor_info *self = actor_info_get( -1, 0x01 ); ONFOOT_SYNC_DATA sync; memset(&sync, 0, sizeof(ONFOOT_SYNC_DATA)); BitStream bsOnfootSync; vect3_copy(self->base.matrix[12],sync.vecPos); senc.vecPos[2] += 0.07; bsOnfootSync.Write((BYTE)ID_PLAYER_SYNC); bsOnfootSync.Write((PCHAR)&picSync,sizeof(ONFOOT_SYNC_DATA)); Send(&bsOnfootSync, HIGH_PRIORITY, UNRELIABLE_SEQUENCED, 0); Sleep(10000); } if (cheat_state->_generic.antiafk == 1) CreateThread(0, 0, (LPTHREAD_START_ROUTINE)potokafk, 0, 0, 0);