bool CALLBACK PrimitiveDraw(D3DPRIMITIVETYPE* type, INT BaseVertexIndex, UINT MinIndex, UINT NumVertices, UINT StartCount, UINT PrimitiveCount)
gta_sa.exe+817044(0xC17044)
gta_sa.exe+89BEE4(0xC9BEE4)
gta_sa.exe+89C040(0xC9C040)
* ( float * ) 0x00C17044 * ( float * ) 0x00C17048